OnGrab | |
OnDrop | |
OnInteractDown | |
OnInteractUp | |
OnEnterTrigger | |
OnExitTrigger | |
OnEnterCollider | |
OnExitCollider | |
OnEnable | |
OnDisable | |
OnTimer | |
OnParticleHit | |
OnVariableBufferUpdate | |
OnVariableBifferComparision | |
OnCron | |
OnPointerEnter | |
OnWorldTrigger |
Set Game Object Active | |
Set Animator Float Value | |
Set Animator Bool Value | |
Set Animator Int Value | |
Trigger Animator Trigger | |
Spawn Object | |
Teleport Player | |
Teleport Object | |
Toggle Animator Bool Value | |
Set Animator Float Random | |
Set Animator Bool Random | |
Set Animator Int Random | |
Set Animator Float By Var | |
Set Animator Int By Var | |
Variable Buffer Arithmetic | |
Display World Detail Page | |
Display Avatar Detail Page | |
Sit At Position |
World modification | Voice Comms Min Distance | 声の聞こえる最低の距離 |
Voice Comms Max Distance | 声の聞こえる最大の距離 | |
Disable Jumping | ジャンプの許可 | |
Disable Teleport Requests | テレポートリクエストの許可 | |
Newton Runtime | Newton Enabled | Newtonの実行を許可 |
Auto Register Flavors | 不明 | |
Use Game Object Registry | 不明 |